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Captain Tardbar
Deep Core Mining Inc. Caldari State
1125
|
Posted - 2015.12.05 07:12:36 -
[1] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Hey, is this the thread where we all wave our favorite theories to save EVE from Impending Doom?
Then, here's mine!
Improve vastly the quality of highsec solo gameplay. Since that's what 80% of noobs end doing, and even as the churn rate is crazy it also is what 50% of players do exclusively, it should be the single most important thing for CCP. Years of trying to cater to these kinds of people have resulted in the current situation. Here we see the power of self-interest, because what the above post is saying is 'hey, there is water coming into the ship, I like water, so lets turn on a fountain so that water gets into the ship faster!". CCP has been on a crusade the past few years destroying what made EVE great in an attempt to 'broaden it's appeal'. When i started there just wasn't much PVE (there were missions, some static plexes around, COSMOS, lvl 5 missions were new, Marauders were new, Anomalies were random everywhere because of no upgrade system etc). CCP has literally STUFFED the game with PVE since then, Incursions, new missions, different focus for missions like epic arcs and pirate epic arcs, Wormhole PVE with new AI and mechanics, system upgrades in null sec, fleshed out npc factions like SOE and Mordus, "Clone" ships that drop tags, a mini game for exploration, new types of exploration like ghost sites, burner missions, and now Drifters. And CCP has added way more safety to the game. A clean install of EVE Online will have a veteran declining so many pop ups and 'opportunities' it's crazy. Missions 'Guide' you, anomalies tell you how to get the escalation, mining ships have 'anchor' rigs and got ehp buffed a while back, CCP tweaked CONCORD several times, and even made faction police unbeatable (manipulating faction police used to be very fun in the early FW days). The highlighted word above is the nail in the coffin. It seems like every time someone seems to have some fun or do something creative, CCP nerfs it. They advertised a game as " Be the Villain" then spent years nerfing villains...which did little but nerf people like me (anti-Villains). They advertised HUGE FLEET BATTLES then gave us Aegis. They advertised FREEDOM and have spent years developing constraints and nerfing freedom (because freedom is messy). If you think EVE is dying you'd go back and look at when it wasn't dying, and advocate CCP do THAT again(concentrate on getting people to group together, for some to be villains, and for no one to ever feel 'safe'), not continue down the path that has led to the current situation. The path of trying to please those who can't ever be pleased, the Ishtanchuk Fazmarais of the world.
I had a bit of nostalgia with a friend on team speak so we both activated Plex's. First thing we noticed was the 14K pop on a Friday night when we used to play with 40K.
That said... The dead server is kind of nice. We had the ice belts to ourselves.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
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Captain Tardbar
Deep Core Mining Inc. Caldari State
1125
|
Posted - 2015.12.05 23:15:48 -
[2] - Quote
Eh. I am the only person in this ice belt for 30 minutes save one Mackinaw that comes and goes.
I remember the days when this field was packed and there was always action;
Most of the chat channels I peruse are dead mostly except for political talk.
I don't know. I remember the old days when I would get invited to random team speaks and shoot the crap with other EVE players.
Now its all dead.
Unless anyone knows a team speak server that is open to all EVE players and just not specific corporations, I would be interested.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1125
|
Posted - 2015.12.06 20:23:33 -
[3] - Quote
Top Guac wrote:Captain Tardbar wrote:Most of the chat channels I peruse are dead mostly except for political talk.
I don't know. I remember the old days when I would get invited to random team speaks and shoot the crap with other EVE players.
Now its all dead. Did you consider the possibility that maybe your the problem?
Nope. I am on other games teamspeaks all the time. Just no EVE anymore... That is what made the game interesting.
Communication.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1126
|
Posted - 2015.12.09 19:24:04 -
[4] - Quote
I am 99.99% sure that there is no correlation between people being mad (ergo sending mad messages) and self esteem issues.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1126
|
Posted - 2015.12.09 19:55:49 -
[5] - Quote
La Rynx wrote:Captain Tardbar wrote:I am 99.99% sure that there is no correlation between people being mad (ergo sending mad messages) and self esteem issues. i concur! Again, what might get more players?
I believe it is a cost problem, not a content one.
Subscription models are becoming less and less feasible.
Lowering subscription fees would help, but only so much.
What they could do is keep the sub model but do not make it mandatory.
First make it so the freebies can only play one client at a time per IP address.
Next, give subers training on more that one account.
Next make science and manufacturing available to only subs as well as PI and POS.
Keep plex in game for these benefits, but not required.
That way there be more targets, but you won't be able to mess up the economy since freebies won't be able to manufacture anything.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1126
|
Posted - 2015.12.09 20:44:03 -
[6] - Quote
Gregor Parud wrote:Captain Tardbar wrote:La Rynx wrote:Captain Tardbar wrote:I am 99.99% sure that there is no correlation between people being mad (ergo sending mad messages) and self esteem issues. i concur! Again, what might get more players? I believe it is a cost problem, not a content one. Subscription models are becoming less and less feasible. Lowering subscription fees would help, but only so much. What they could do is keep the sub model but do not make it mandatory. First make it so the freebies can only play one client at a time per IP address. Next, give subers training on more that one account. Next make science and manufacturing available to only subs as well as PI and POS. Keep plex in game for these benefits, but not required. That way there be more targets, but you won't be able to mess up the economy since freebies won't be able to manufacture anything. Are you sure this is a "best thing CCP could do for EVE", or is it a "things I want for Christmas I don't understand the repercussions of"? I award you a C.
I am simply pointing out that subscription models are rare these days and not the norm.
The business model does not work for most people.
Now EVE has f2p now but it's only free if you spent more time than is worth it for most people.
And there are so many f2p games out there competing for time, you cannot expect people to play this full time.
Personally I don't care if EVE goes true F2P but I might play it more often if it did.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1128
|
Posted - 2015.12.11 18:38:59 -
[7] - Quote
Well... Without PVE industry, the PVP would cease to be.
Cannot pee pew if no one makes the ammo.
I have a unscientific feeling that people that PVP buy more PLEX because they do not want to PVE for isk.
Though I know people who used to trade to PVP.
But I remember the guy who spent $30 to lose it in low sec.
Though they have all quit the game now.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1128
|
Posted - 2015.12.11 19:30:22 -
[8] - Quote
Buzz Orti wrote:Captain Tardbar wrote:Well... Without PVE industry, the PVP would cease to be.
Cannot pee pew if no one makes the ammo. ... Market PvP does exist. There is much less items available without hauling, and manufacturing. Mission provides some items for PvP as well. There is more than one way to PvP.
Well I suppose markets are somewhat PVP, but no one posts kill mails about their wallet flashing.
Calling station traders elite PVPers would anger a few persons on here anyways.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1128
|
Posted - 2015.12.11 19:41:06 -
[9] - Quote
Solecist Project wrote:This reminds me of another one.
The weird mindset of pure PvErs tells them that killing miners is stupid, because they provide the PvPers with ships.
Without PvErs, people would have no ships.
For some reason these people do not realize that we can use alts to mine ... ... and build our own ships just fine ... ... and we'd not be so daft to get us killed easily.
Hrm... That means the PVPer has become a dirty miner and now PVE's.
Which either means they enjoy care bear PVE or are too unskilled at PVP to earn a profit at PVP itself.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1128
|
Posted - 2015.12.11 20:39:25 -
[10] - Quote
Yonis Kador wrote:This PvP vs PvE debate drives me crazy. It's all PvP. Question: When a player infiltrates an organization and lies in wait for months before executing an asset/wallet heist, is that PvP? Combat is frequently part of the ruse but the plan only really requires attention to detail, organizational skills and patience. But most reasonable folks would assume this is PvP. Countless players are affected and losses often end corps/alliances.
So when an industrialist studies the map to identify a target (system) and engages in small-scale market manipulation, how is that not also PvP? His actions affect countless other players. He may even have set a goal ahead of time to run a particular corp out of system so he can better claim its resources. Or he may succeed in wreaking enough havoc to put a rival corp out of business either by consuming more resources more quickly or just being a general nuisance. This is not PvE.
So when I see a miner mining away in a belt, I assume that person is engaged in PvP. Simply by being in space he is a target and if he is interacting with other players in any way he contributes to pgc. Mining is a means to an end. While some miners mine for isk and do nothing else, most probably mine to fund some future goal. Can we know if that miner is working to obtain minerals enough to corner a regional market? Any goal beyond wealth? Can we know his contribution to pgc? This doesn't even take into account the great many folks who have mining/indy (work) alts which they use to fund their (fun) combat/griefer alts. Is that PvE?
To my mind, if your goal is to conquer New Eden and you believe you're laying the foundations of a future empire, you are not engaged in PvE.
It's just nuts to see folks label themselves into these disparate groups when, in a sandbox, everything is interconnected and player driven. I don't get it. You're all competing. Competing over resources or territory - but you're competing. And that's PvP.
YK
So by your definition there is no PVE in EVE.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1128
|
Posted - 2015.12.11 20:54:29 -
[11] - Quote
Yonis Kador wrote:It's not "my" definition. It's the nature of the sandbox.
But sure, there's still ship spinning. Pretty sure that still counts as PvE.
(Unless you're racing against another player....)
I don't know.
The same logic could state there is no pvp in WoW because all the gold from killing mobs can be used to compete on the auction house.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1128
|
Posted - 2015.12.11 21:30:53 -
[12] - Quote
Yonis Kador wrote:Lucas Kell wrote:The distinction between PvE and PvP is generally made to talk about specific types of mechanics. Almost everyone here knows this, and yet every single time some idiot will show up to explain to everyone how it's PvP. Pretty sure you just called me an idiot. We'll have to agree to disagree on that point. But, if, then, the goal is to use language describing mechanics, wouldn't a better system be to call "ratting" mission pvp, or mining "industry pvp" or trading "market pvp," as opposed to labels which perpetuate two polar opposites when in fact, they are both just different forms of competition? PvE carries a stigma in this game and there's this 'us against them' battle that's been raging for years. It cannot end; as the debate, framed this way, is indeed circular and pointless. All I'm saying is that it would be better to focus on the ways various forms of gameplay are alike than to describe them in terms that belie their nature. It's all PvP so terming half the activities in game something less than makes little sense. Imo.
My main past time these days is ice mining. I get grumpy when someone comes in with 20 alts but I would not call it PVP.
For me it's an easy definition:
PVP is the abject act or attempt to take away existing wealth from a player, whereas PVE can restrict future gains of another player, but it does not make them worse off than before.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1128
|
Posted - 2015.12.11 21:55:52 -
[13] - Quote
Yonis Kador wrote:If the guys mining 20x more ice than you, refine it and set prices at your regional hub... causing you to pay more for items you failed to harvest, they caused you to become "less wealthy."
In the immediate scenario, there is a competition over limited resources (industry pvp) (which presumably you lost) but the game does not end there. The consequences of one act has a ripple effect that goes on and on in a sandbox. What did you do next? etc.
So, I'd call it player vs player competition.
Ah, but I can chose to not buy or sell and retain wealth. I can always make my own if I wanted to.
Most players do not chose to have their ships explode.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1129
|
Posted - 2015.12.13 04:32:19 -
[14] - Quote
Top Guac wrote:Wasn't Market McSelling Alt only a few pages back claiming that we were hitting critical levels of decline and that Valkyrie is going to be a failure?
Pretty much someone that's it's safe to ignore.
He gets the Daily Quac award though for James Beam levels of BS.
Valkyrie is not going to be a failure because it does not depend on EVE to be a sucess, but rather the Oculus Rift fate. That said, there has always been a high demand for the Rift DK2. If you want one now as they have stopped making them in preparation for the consumer version, be prepared to shell out $500.
But if the Oculus Rift becomes wildly sucessful, it might me the end of the games that do not use VR which means EVE.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1129
|
Posted - 2015.12.14 20:32:24 -
[15] - Quote
Decrease in numbers is a good thing and it makes me wring my hands with glee.
It's mostly because I hate most of the forum users and would like the game shut down for the sole reason of shutting down the forums.
But sadly the numbers have stabilized with the Steam sale so the end of the forums will have to wait.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
|

Captain Tardbar
Deep Core Mining Inc. Caldari State
1129
|
Posted - 2015.12.15 15:40:20 -
[16] - Quote
Lucas Kell wrote:Captain Tardbar wrote:Decrease in numbers is a good thing and it makes me wring my hands with glee.
It's mostly because I hate most of the forum users and would like the game shut down for the sole reason of shutting down the forums.
But sadly the numbers have stabilized with the Steam sale so the end of the forums will have to wait. You say this while you are on the forum and obviously an active subscriber. Here's a thought, why don't you just leave? If I hated the game and the community that much I'd be gone in a heartbeat.
The game is not that bad. Maybe not even the players in the game.
But the forum goers... Terrible. All of it.
Your reply reminds me why I post here though. If you would remember my conversations with Tippia, then... Hrm... If I said it. It would ruin it.
Suffice to say, I derived enjoyment from the fact you took the time to reply to my post.
Goody day.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.17 05:56:52 -
[17] - Quote
Bumblefck wrote:xDahliahx wrote:
11. Encourage voice chat in game
Your other batshit ideas aside, why on earth would you want to encourage this? Have you not heard how a lot of people who play videogames act when granted the cloak of anonymity?
Voice chat is what keeps these games alive.
Text chat is for anti-social people who want to limit their interaction.
The only reason I am playing EVE again this month is that my org leader wanted to play it while waiting on Star Citizen to release more features.
We use teamspeak mostly.
The problem with EVE no is that it lacks voice communication across a broad spectrum.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.17 07:52:36 -
[18] - Quote
Nevyn Auscent wrote:Captain Tardbar wrote: Voice chat is what keeps these games alive.
Text chat is for anti-social people who want to limit their interaction.
The only reason I am playing EVE again this month is that my org leader wanted to play it while waiting on Star Citizen to release more features.
We use teamspeak mostly.
The problem with EVE no is that it lacks voice communication across a broad spectrum.
You do know that EVE has voice chat in pretty much every chat channel right, and in fleet, with a few settings that allow you to always hear the FC if you want. People just like to use Teamspeak anyway because if you DC from EVE you can still speak up on Teamspeak that you DC'ed, while if you use EVE Voice, you can't. Some of the pub communities used to always use EVE Voice for fleet comms, don't know what they currently do.
EVE has voice chat, but no one seems to use it.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.17 19:57:38 -
[19] - Quote
Avvy wrote:Captain Tardbar wrote:Nevyn Auscent wrote:Captain Tardbar wrote: Voice chat is what keeps these games alive.
Text chat is for anti-social people who want to limit their interaction.
The only reason I am playing EVE again this month is that my org leader wanted to play it while waiting on Star Citizen to release more features.
We use teamspeak mostly.
The problem with EVE no is that it lacks voice communication across a broad spectrum.
You do know that EVE has voice chat in pretty much every chat channel right, and in fleet, with a few settings that allow you to always hear the FC if you want. People just like to use Teamspeak anyway because if you DC from EVE you can still speak up on Teamspeak that you DC'ed, while if you use EVE Voice, you can't. Some of the pub communities used to always use EVE Voice for fleet comms, don't know what they currently do. EVE has voice chat, but no one seems to use it. Because it's not as good apparently. Iirc one of the things was you couldn't chat if you got dc'd. Edit: Which was confirmed in the post above yours, which I hadn't read until now.
Which could be resolved if CCP created and external voice app that did not crash when the client crashed and could be tied into any channels in game (local included).
I know Jita local would be a horrible voice channel, but I'd find it interesting to here real life people scamming in voice rather than text.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.18 04:59:57 -
[20] - Quote
I don't know. I am under the impression CCP secretly was building Valkyrie because they have the suspicion the they will get a million players like War Thunder and World of Tanks, while EVE stagnates with sub 400K numbers.
After that it will become their main squeeze while EVE becomes the red headed step child which they keep around because they feel sentimental.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.18 05:55:54 -
[21] - Quote
baltec1 wrote:Captain Tardbar wrote:I don't know. I am under the impression CCP secretly was building Valkyrie because they have the suspicion the they will get a million players like War Thunder and World of Tanks, while EVE stagnates with sub 400K numbers.
After that it will become their main squeeze while EVE becomes the red headed step child which they keep around because they feel sentimental. 400k subs for a decade vs a million of one time sales, I somehow think EVE is gonna be the bigger moneybag.
400K * $15 = $6,000,000
6 mil * 12 = $72 million What EVE makes at total possible numbers a year
In 2013, the microtransaction revenue of World of Tanks surpassed that of World of Warcraft, earning $372 million and ranking fourth highest amongst online game revenues.
World of tanks for 2014 = 217.9 million Euro or 235 million US dollars
Edit
Don't forgot Star Citizen has gotten $105,972,003 for doing nothing of much.
So yeah... Wild prediction. If Eve Valkyrie and Oculus take off, it will be more successful than EVE.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.18 06:28:14 -
[22] - Quote
Scipio Artelius wrote:Captain Tardbar wrote:400K * $15 = $6,000,000
6 mil * 12 = $72 million What EVE makes at total possible numbers a year Sometimes I wish I only gave CCP $15 a month. http://3.bp.blogspot.com/-T9YbgJIj5qg/VWje-OYO5vI/AAAAAAAAA_k/_TYUVc3U0Yo/s1600/image7b.PNG
That suggests the numbers are a very large under estimate. 2014 was $68 million revenue from external sales for the company. That is CCP as a whole, but aside from whatever licencing arrangement they have with Sony for DUST and the non-current assets, the largest source of sales to customers is from Eve related sales, unless I'm totally missing something.
Yeah. My figures are based on what if CCP had exactly 400K subscribers which no one knows at this point or not.
There are microtransactions, but if your figures are right then that does not really account for much of the $68 million.
Either way. My point is that CCP is hoping to earn it big time with EVE Valkyrie.
Its the new War Thunder in their eyes and they are hoping to branch out.
Which is why they devoted a crap load of resources in developing and hiring A list actors to voice it. They intend to compete with Star Citizen with it.
EVE... Not so much.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.18 06:39:18 -
[23] - Quote
baltec1 wrote:Captain Tardbar wrote:baltec1 wrote:Captain Tardbar wrote:I don't know. I am under the impression CCP secretly was building Valkyrie because they have the suspicion the they will get a million players like War Thunder and World of Tanks, while EVE stagnates with sub 400K numbers.
After that it will become their main squeeze while EVE becomes the red headed step child which they keep around because they feel sentimental. 400k subs for a decade vs a million of one time sales, I somehow think EVE is gonna be the bigger moneybag. 400K * $15 = $6,000,000 6 mil * 12 = $72 million What EVE makes at total possible numbers a year In 2013, the microtransaction revenue of World of Tanks surpassed that of World of Warcraft, earning $372 million and ranking fourth highest amongst online game revenues. World of tanks for 2014 = 217.9 million Euro or 235 million US dollars Edit Don't forgot Star Citizen has gotten $105,972,003 for doing nothing of much. So yeah... Wild prediction. If Eve Valkyrie and Oculus take off, it will be more successful than EVE. Valkyrie is still a one off payment on a platform that so far costs -ú500.
Which has sold out all the way into July. I think CCP has bet on the right horse.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.18 06:51:59 -
[24] - Quote
Scipio Artelius wrote:Captain Tardbar wrote:Which has sold out all the way into July. I think CCP has bet on the right horse.
I hope so. I don't think that means Eve becomes a second best thing and teams in Iceland working on Eve, suddenly switch to the UK to work on VR. Both can be successful alongside each other.
I think Valkyrie will end up like Hearthstone.
Heartstone ended up with far more players than WoW and ended up earning more revenue.
http://www.pcgamesn.com/hearthstone-heroes-of-warcraft/hearthstone-is-outgrowing-world-of-warcraft-and-blizzard-are-fine-with-that
To which Blizzard realized they were on to something and shifted more of their efforts to F2P gaming with Heroes of the Storm etc etc.
The same will happen with EVE. The subscription model is a failing model. Blizzard has realized that and so has CCP.
EVE will still exist but it will be relegated to something they keep around for the lore much like WoW does. They won't shut it down, but rather it won't be their flagship title anymore.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
|

Captain Tardbar
Interstellar Incorporated
1138
|
Posted - 2016.01.18 07:53:22 -
[25] - Quote
Indahmawar Fazmarai wrote:Are there numbers on how large is the preorder batch?
"So, we're releasing the pre-order and want it to be a total sold out... how do we do it?" "We should be lucky finding 6,000 suckers, so that's 1,000 pre-order units per month" "Oh, I like it! Specially since we'll be buying the controllers from Microsoft!"
False. The Xbox controllers were a deal with Microsoft for Windows 10 support and add nothing to the cost of the Oculus Rift cost.
Also, do you really think Oculus Rift would limit sales to make it look like they sold out or would they sell as much as possible in a given time frame? They had to get Ebay to stop letting people scalp Rifts being sold at $1000.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1138
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Posted - 2016.01.18 22:45:32 -
[26] - Quote
Armand Razor wrote:Rennbootlenker Waldemar wrote:I do to player characters what I want, as long as it fits the rules of the game. It's a game after all. I wouldn't go into a round of cards if I weren't willing to screw over my fellow players either - it's the point of most card games after all.
Eve is a competitive game, so you either learn how to play it, or you lose. This has nothing to do with how I act in real life. I like to think I am a fairly decent, upstanding and honest person. But if I play a game where I can burn other players meeples, I might do just that. Everyone else has the option not to play with me, and I won't force anyone. And because Eve allows this burning in a too extreme way, this is why Eve now is losing players. Like me that where willing to deal with all of this as long as there was no real alternative and this issue (<- personal opinion about it, doesnt have to be an issue for u) is not fixed. Now there are alternatives and Eve lost its uniquees. I dont see it reaching the end of the 2nd Decade. I want to play in the Eve Universe. i just do no longer want to play in the current incarnation of the Eve Game.
To be fair, I'm only playing EVE because I am waiting on my new PC to play Star Citizen. And also more content in SC which their development pace has been extraordinary with Alpha 2.1.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1138
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Posted - 2016.01.18 22:55:29 -
[27] - Quote
Malcanis wrote:baltec1 wrote:Lucas Kell wrote:But again, that's not evidence that EVE was at it's most violent then. That's simply you saying a lot of miners died, which they did, but no more than die in any other ganking event these days in a shorter period of time.
Please name a mass barge gank event in the recent past. Lucas Kell wrote: Also, while I haven't claimed that violence in eve causes a loss of subs, I'd certainly say there's anecdotal evidence that suggests some new players that get ganked, particularly ones that join with no friends already in game dislike the experience and it puts them off.
" We have tried and tried to validate the myth that griefing has a pronounced affect on new players - we have failed. The strongest indicators for a new player staying with EVE are associated with social activity: joining corps, using market and contract systems, pvping, etc. Isolating players away from the actual sandbox seems very contrary to what we would like to accomplish." CCP Rise in response to someone saying what you just did. Man I remember when that came out. It was like flipping the light on in a nasty hotel bathroom, cockroaches skittering away everywhere, squeaking that this meant the opposite of what it clearly said, black was white, down was up and CCP better nerf ganking tomorrow if they want to save EVE.
Changes to mining barge EHP seems to have done wonders to those 50 man Skiff fleets sucking up ice belts.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1138
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Posted - 2016.01.18 22:58:25 -
[28] - Quote
Jenn aSide wrote:baltec1 wrote: "We have tried and tried to validate the myth that griefing has a pronounced affect on new players - we have failed. The strongest indicators for a new player staying with EVE are associated with social activity: joining corps, using market and contract systems, pvping, etc. Isolating players away from the actual sandbox seems very contrary to what we would like to accomplish."
CCP Rise in response to someone saying what you just did.
Nothing and I mean nothing elicits the backfire effect more than the words you posted here 
I suspect PVP won't be the death of EVE, its the inability to keep up with emerging technologies and competing products that will.
Which is why CCP is betting big on Valkyrie. It will be their World of Tanks.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1138
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Posted - 2016.01.18 23:54:59 -
[29] - Quote
Jenn aSide wrote:Captain Tardbar wrote:
I suspect PVP won't be the death of EVE, its the inability to keep up with emerging technologies and competing products that will.
This suggests that everyone cares about such things. Not all do, some of us don't care about the next big thing. And even so, NO ONE is trying to compete with EVE, most of the games people like to call "competition" can't have more than a couple dozen people in the same place at the same time. Last night I played in 2 battles with more than 100 players per side, no tidi. When Elite and SC etc can do that i'll give them a look). Quote: Which is why CCP is betting big on Valkyrie. It will be their World of Tanks.
May they get rich with these low attention span MOBA lovers.
Large fights are over rated and mostly focus fire and getting cups of coffee in-between firing cycles.
Also when was the last large fight? Its been a while hasn't it.
Anyways... EVE players are a minority of the gaming universe and its quite amazing they have sustained their model so far which is why CCP put so much effort into Valkyrie. EVE is dead end for them. They'll keep it around for a while at least because of sentimental value. They won't put too much effort into after that.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1139
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Posted - 2016.01.19 00:00:55 -
[30] - Quote
Scipio Artelius wrote:Lucas Kell wrote:Scipio Artelius wrote:Can you explain what is wrong about the 2015 figures?
I just double checked them and they look correct as presented, based on the data you linked. I imagine it's that they aren;t ganking, they are ship losses in general, hence procurer beign at the top when clearly it's not the most ganked barge. Also if the stats were from zkb, then the 2008 stats were from somewhere else as zkb has nearly no kills for 2008. Tippia presented the data is response to a claim that there wasn't evidence to support the view that Eve was more violent when it had higher numbers: https://forums.eveonline.com/default.aspx?g=posts&m=6284902#post6284902
She did that and was then challenged on the accuracy of the 2015 data, which was apparently complete BS, despite looking accurate based on the data linked by King Aries. I would find it ridiculous if the procurer losses were all ganks and that high. That doesn't pass common sense even without looking at the individual kills, but neither is it what the data was listed as evidence of. If you want to narrow it to ganks only, then the data is there to go do that. At least for 2015 which is what she was challenged on.
I would wager money that the Skiff kills were either war decs or people mining in null. Even Code doesn't go after them.
I see fleets of 20-50 Skiffs all the time and no ganking. I have a 50K EPH skiff myself and have never been ganked for over two years with countless hours mining Ice.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1139
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Posted - 2016.01.19 00:35:54 -
[31] - Quote
Tippia wrote:King Aires wrote:First he said zkillboard was "unaccurate" then he uses zkillboard with one ship type to try and counter prove something using numbers from his rear end against the "unaccurate" zkill ones. No. First I, and everyone else in the know, point out that zkillboard (or indeed any killboard) didn't have the same kind of universal access to all kills as they did from 2012 and onwards. Then I use the last year GÇö a year that is being counted accurately GÇö as a source for how many of the ships in question were killed during the worst month of the year, as to get the highest possible number and not be accused of trying to skew the stats in the favour of the gankers. The only addition here is that include the Hulk, which you for skipped for some reason (if I were malicious, I'd say it was because its numbers were so pathetically low that it would hurt your argument). Then I use CCP's numbers from 2008, from two different sources that I link to, to make a like-for-like comparison: the average number of ships lost per day in over the entirety of Q1 2008 for each of the six ships, compared to the average number of ships lost per day over the worst month (from the perspective of each ship) from 2015. In my first post, I didn't spot some months so some of them are off, but this was corrected in the table I created in a subsequent post and the errors were fairly minor to being with. Before all that, I also used 2013 GÇö again a year that zkililboard covers accurately GÇö as a point of comparison since one of the disputed claims was about how it looked when EVE had high numbers. It had its highest numbers in May 2013, and as it happens, it also had more kills among these ships during that period as well. This was more to demonstrate that the numbers you tried to use to GÇ£disproveGÇ¥ this very claim actually confirmed it instead. All of this has already been accounted for, explained, linked, and even confirmed by others.
Still. Were these ship deaths in Hi, Null, or Low Sec?
I mean if they are in null, they weren't care bears.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1139
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Posted - 2016.01.19 00:49:29 -
[32] - Quote
Tippia wrote:Captain Tardbar wrote:Still. Were these ship deaths in Hi, Null, or Low Sec?
I mean if they are in null, they weren't care bears. That wasn't really the question, and if you want to try to get that level of detail, you'll probably going to have to get some inside source in CCP to help you dig it out GÇö they were notoriously fidgety about making those kinds of distinctions back in the day. Lots of beer at fanfest might help youGǪ Until then, we can only compare what's available to us. As luck would have it, most of what King Aires offered up as GÇ£proofGÇ¥ had a 2008 equivalent.
I don't know. If some one dies in null, they weren't ganked in the high sec sense and was more consensual than say someone mining in high sec.
I really doubt those Skiff kills were in high sec. Last month I talked to the player that runs 70 Skiffs (nice guy). Anyways, he's had no problem running the fleet despite being a high profile target of Mittani of all people.
What is more likely that those Skiff kills were in null sec where the people were expecting more danger, but didn't watch local.
(edit)
What my point is, is that despite the numbers being higher, those deaths weren't in high sec where the majority of players are and most high sec miners weren't really suffering that bad unless they were dumb and flew a hulk.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1139
|
Posted - 2016.01.19 01:29:40 -
[33] - Quote
Jenn aSide wrote:Remiel Pollard wrote:Captain Tardbar wrote:
Still. Were these ship deaths in Hi, Null, or Low Sec?
I mean if they are in null, they weren't care bears.
Carebears can exist in every security status of space. High, low, nul, or wormhole, risk aversion is not restricted to any one of them. This is true. Also, a death in high sec is no less 'consensual' than a death elsewhere. EVE Online features universal non-consensual pvp. Any ship in space is at risk. Understanding this is one of the keys to success in EVE Online, especially as a PVE player.
It does matter.
A 50K EHP skiff can basically assume that they will never get ganked in high sec, whereas a 50K EPH tank in null sec will do nothing except take longer to die.
If you fly a 50K EHP skiff in high sec, it is safe to assume you will not be ganked and if you do it would have been worth it to see them waste battleships to kill you.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1139
|
Posted - 2016.01.19 02:02:51 -
[34] - Quote
Remiel Pollard wrote:Captain Tardbar wrote:Jenn aSide wrote:Remiel Pollard wrote:Captain Tardbar wrote:
Still. Were these ship deaths in Hi, Null, or Low Sec?
I mean if they are in null, they weren't care bears.
Carebears can exist in every security status of space. High, low, nul, or wormhole, risk aversion is not restricted to any one of them. This is true. Also, a death in high sec is no less 'consensual' than a death elsewhere. EVE Online features universal non-consensual pvp. Any ship in space is at risk. Understanding this is one of the keys to success in EVE Online, especially as a PVE player. It does matter. A 50K EHP skiff can basically assume that they will never get ganked in high sec... Anyone can assume they won't get ganked in highsec. That doesn't change the fact that the act of undocking is consent to PVP, and they can definitely be ganked. If you think Procs and Skiffs don't get ganked in high sec, think again. I saw two Procs not that long ago ganked by three Catalysts each. There's no such thing, and nor should there be, as 100% safety. The assumption of that safety is an assumption only based on an illusion of safety that one creates for their self.
I challenge you or CODE to stop the 50 man skiff fleets.
You are 99.99999999999% safe in an NPC corp if you fly 50K EPH Skiffs in high sec and it would cost more in catalysts to destroy one. Considering these 50 man fleets probaly made more than 1 Skiff in an hour. Its a pointless affair.
If you are a high sec player, you can be fairly smug and assured that no one is going to kill your 50K EHP skiff and if they did kill it, then it would cost much more in the kill.
Which is why it matters where the numbers are coming from. Skiffs aren't dying in hi sec and therefore are not affecting the PVP averse players who don't go to null and low.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1139
|
Posted - 2016.01.19 02:35:31 -
[35] - Quote
Remiel Pollard wrote:Captain Tardbar wrote:
I challenge you or CODE to stop the 50 man skiff fleets.
You are 99.99999999999% safe in an NPC corp if you fly 50K EPH Skiffs in high sec and it would cost more in catalysts to destroy one. Considering these 50 man fleets probaly made more than 1 Skiff in an hour. Its a pointless affair.
If you are a high sec player, you can be fairly smug and assured that no one is going to kill your 50K EHP skiff and if they did kill it, then it would cost much more in the kill.
Which is why it matters where the numbers are coming from. Skiffs aren't dying in hi sec and therefore are not affecting the PVP averse players who don't go to null and low.
You are picking at details and intentionally dodging the overarching point, while at the same time unintentionally making it. 50 man skiff fleets are rare and as such they are an exception to the rule. But they are only an exception by virtue of strength in numbers and strength in ship choice. There are easier targets to go after. That is, they are an exception to the rule because they are mitigating the risk of undocking, but not negating it. Meanwhile, the risk itself remains the same. That being said, if you're going to pull percentages out of thin air, you'd better have a source to cite them from or I'm going to dismiss them out of hand. As for your silly little challenge, there is no need to gank the whole fleet to prove the risk exists and remains the same for everybody. One ship would suffice. This 'challenge' is little more than an attempt at a 'gotcha' that fails by virtue of you missing the whole point.
I'm using the 50 fleet example as a point to why its safe in high sec to flaunt the skiff.
A playing mining by themselves in a single skiff with 50K EHP is just as safe.
No one targets skiffs in high sec anyways. Not even CODE.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1140
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Posted - 2016.01.22 19:26:22 -
[36] - Quote
Vaerah Vahrokha wrote:Jenn aSide wrote:You said Elite was more fun. Is that why you have more posts in this thread than you do on the entire Elite forum? To be honest, there's not a lot to write about on the Elite forums. Their forums don't allow "forum PvP" and the meta element is minuscule in there at best. Game itself made it harder to post on the forums, ED is a game you actually have to play, you don't get those tasty 20 minutes while waiting for a mining ship to fill up, nor those 5 minutes waiting for the freighter to warp through a system, nor that long time you get while waiting for somebody to pass through a gate you camp or when stealthed in a renter system. Only reason to ever look at ED forums is to post about bugs and look if the server crashed.
To be fair, I would not model EVE's economics model on ED's. ED is based on Communism and prevents players from trading at anything but an state approved NPC store.
Technically ED has over a million players though.
If one thing that EVE has right, is it's markets. Though contracts could use some work.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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Captain Tardbar
Interstellar Incorporated
1141
|
Posted - 2016.01.26 20:38:28 -
[37] - Quote
Lucas Kell wrote:So you've actually blocked me this time? For real? Like not like last time, but actually blocked? So when I'm having reasonable discussions with other people I won't have you putting your nose in and insulting me for not having the same opinion as you? Excellent!
I would chalk this up as a victory.
Normally Jen would go on like Tippia as long as you replied, but you seem to broke her will to post.
Now if you can get Tippia to block you, that would be an achievement.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
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